City Statue


 Model for the statue that will be present in the center of my city. The textures and bump map were created in Photoshop.



Bump maps worked via grey scale, so lighter colours increased the height of bumps and ridges while darker colours increased the depth of grooves and indents. 




Detail on the statue. I imagined my city to be in a tropical environment, so I wanted to suggest erosion from years of being exposed to the elements. 


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