Facial explorations. Different noses, ears and even eyebrows. Gorm beard explorations. Also clothing is heavily based on historical and more fantastical influences such as the horned helmets for a more cartoony aesthetic.
The island which my animated short takes place on. The layout was heavily influenced by fjords and the landscape of scandanivian coastal regions particularly Norway.
The animatic showcases the first interviews of the characters - Hendrik and Bjorn. The voice acting is placeholder. ogr_01 by ted stapleton on Scribd Hendrik Sketch Script by ted stapleton on Scribd Bjorn Sketch Script by ted stapleton on Scribd Asger Script by ted stapleton on Scribd Runa the Ruthless Script by ted stapleton on Scribd Gunnar Script by ted stapleton on Scribd
Tree concept art based on flora native to Scandinavia. Their simplisitc shape and grainy texture is supposed to be reminiscent of plastic toys. The circular base is akin to a lego prop.
Background concept art. Ideally I want to prevent getting too close to the water. Shield concepts. These will either be carried by a character or lying about the scenery
Different body types sketches. Since my premise will contain multiple different characters I would have to use the same body type (and rig) to for them. I concepted these body types one of which will be expanded upon. Below is a influence map showing media that inspired this decision. As you can see many of the characters have different appearances but roughly the same body type. This will make it easier to animate and texture my characters and make the project less work intensive.
Concept for a Viking character for my Premise project. He was based on the real life Viking Erik the Red and the art style was influenced by illustrations of Matin Brown for Horrible Histories and that of Aardman Studios.
Originally the main character was going to be a soldier. The concepts above show various ideas for headgear from the time period. Mouse movement concepts Mouse concepts showing expressions, professions, poses and classes.