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Showing posts with the label animation

Gorm animation blocking test

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Moom - Ghost Poses

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When creating different poses with gaps between them in the frames and changing from FK to IK the ghost became useful to easily pose Mooms inbetweens.

Moom facial expressions lip syncing

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Moom weightlifting - Toolkit 2 - Complete animation

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Jetpack Jones - Facial Rig and Blend shapes progress

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Moom goal animation - 23/04/2020

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Goal Moom Animation - 02/04/2020

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Moom goal animation with more poses inbetween the extremes and later shifted among the timeline to create a more fluid and characterful animation.

Pose to Pose - Body Animation - 27/03/2019

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Moom face rig experiments 01

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 Face Rig experiment by copying the expressions shown in the stock footage below. Note: I am afraid I do not know what happened to the video for the last second.

Moom weightlifting - Graph editor

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Maya In class activities - Settling Poses

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The settling were made in frames 220, 227, 232 and 236. They act to make Moom 'stand up' and come to rest. The graph editor was cleaned up to give Moom a smoother animation.

Animation Reflective Statement

an_dev by ted stapleton on Scribd

Animation - Flour Sack

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Animation Showreel

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Full body Animation - Lipsync - Animation 08/03/2019

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MAYA Lipsync

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FSTS - Animatic (Now with Sound - update)

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Music Visualization - Adobe After Effects

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Adobe After Effects Animation - January 2019

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Contra Shot and Distance Tracking

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Contra Shot Distance Tracking