Online Greenlight Review

Invisible Cities by on Scribd

Cabinet of Dr. Caligari Review: http://tedsuniblog.blogspot.com/2018/09/the-cabinet-of-dr-caligari-review.html
Metropolis Review: http://tedsuniblog.blogspot.com/2018/10/metropolis-review.html

Photoshop Workshop:
http://tedsuniblog.blogspot.com/2018/10/photoshop-workshop-custom-brush-and.html
http://tedsuniblog.blogspot.com/2018/10/photoshop-workshop-abstract-copies-24th.html
http://tedsuniblog.blogspot.com/2018/10/photoshop-workshop-perspective-1st.html
http://tedsuniblog.blogspot.com/2018/10/photoshop-workshop-custom-brush-and.html

Maya Workshop: http://tedsuniblog.blogspot.com/2018/10/lego-car-current-progress.html

Comments

  1. OGR 04/10/2018

    Hey Ted,

    So - city of wells. In terms of your mission statement, I like the way you're thinking logically about the place and location etc of your city. I'm just going to direct you to my previous feedback on Isaura on Vincent's OGR - a lot of what I talk about there relates just as usefully to you, not least the sense of perhaps trying to use the idea of Calvino's 'Gods' to enrich and enhance your conceptualisation of Isaura, and why perhaps you're showing us the environments that you are:

    https://vincent-lange.blogspot.com/2018/10/invisible-cities-ogr.html

    The thing I REALLY want students to think about - and not underestimate - is the idea that Isuara is a CITY. In some of your thumbnails and I can see a shrinking effect, as you focus on 'a building' - but if Calvino is serious about Isaura being 'a city' (not a village, not a settlement, not a town) then everything you're thinking about needs to reflect that... an example of what I mean...

    https://www.amusingplanet.com/2013/03/g-cans-tokyos-massive-underground-storm.html

    https://www.pcconstruction.com/blog/fitting-a-square-building-in-a-round-hole/

    So these examples are all industrial and modern, and I'm not suggesting that Isaura is like this at all, but I am saying that the actual equipment/infrastructure etc would have to massive in order to draw water from the lake and distribute it around the city - would their be aqueducts, pipes, sluices, water-wheels, dams, ponds, reservoirs? Isaura is fascinating because it is both 'mystical' and also a bit 'industrial' and I think that's worth exploring much more so as you think about a) the sheer scale of Isaura and b) thinking about the interior painting... what special or significant part of Isaura are you choosing to show us and why?

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