Isaura - Low Angle Shot

Final Painting of my chosen city Isaura from low angle point of view.




Comments

  1. Well done, Ted - one nitpick - can you add further nuance to those windows? We would be able to see the inner thickness of the walls from this angle and even a sense of light from inside them; at the moment, they're lacking the sophistication of other elements of your world. I think the same is true of the texturing on your cavern walls - the marks there look a bit 'first pass' and in need of some fine-tuning... onwards!

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