Minor Project - Submission

 Link to Premise Making of: https://tedsuniblog.blogspot.com/2020/05/talking-with-vikings-making-of-premise.html

For my Minor Project I decided to make a character-centric animated short. The world of my short is heavily influenced by real world history and media. Largely stop-motion shows such as Charlie Chalk, Postman Pat and Aardman animation. The short follows the exploits of a rather cowardly Viking called Gorm. 










Reflective Statement – Minor Project

This whole project has really tested my ability to deliver outstanding work in a timely fashion and in a sufficient quality. Not helping also has been the events of the last few months and mental toll it’s taken on all of us. From developing the production of my animated short, to creating an animatic, to the creation of the actual characters who would inhabit my world with. I truly found the experience working with professional software, modelling, UVing and finally rigging my characters. That said there was a considerable amount of stress involved in this project that I was not quite accustomed to. Perhaps because of the particular situation me and my group found ourselves in, but I found some activities such as Maya to be fairly strenuous at times as I encountered some problems. Whether technical and out of my control or due to me lacking some knowledge of the program I did struggle trying to create a quality model, rigged, textured and skinned.

I am very grateful for the assistance I received from my tutors, fellow students and former students. I think I would struggle if it weren’t for them during this arduous project. One area of work I am very impressed with myself is the rigging as I feared I would find it much more difficult than I anticipated. And while I did experience issues they were quickly resolved and I eventually had fully skinned models

I feel like some things could have been better. Such as having my models fully textured, Gorm fully rigged. Overall, my time management could have also been better. I feel like my Making Of for Minor Project is rather lacking. I also wished I realized just how difficult it would be to make a model and how much time it would take. If I did, I would probably put more effort into developing my animatic and Making Of as I feel they lack some crucial elements or in the case of the latter some more sound fx. But I have come away with some better knowledge of Maya as a professional software. I have been able to solve the problems involving the areas of skinning, rigging, texturing, and UVing. Because of the knowledge, the sharpening of my skills and what I can learn from my mistakes during this project I hope that during the Major Project that I can further develop my skills, handling my workload better, understanding what I can do better to deliver a superior experience and resulting work.


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Major Project - Reflective Statement