Tree concept art based on flora native to Scandinavia. Their simplisitc shape and grainy texture is supposed to be reminiscent of plastic toys. The circular base is akin to a lego prop.
Concept art of the environment my premise idea takes place in. The foreground will be 3d while the background will be a 2d matte painting and/or a skybox.
Background concept art. Ideally I want to prevent getting too close to the water. Shield concepts. These will either be carried by a character or lying about the scenery
Corrective shapes were made to the joints and mesh of the character so to appear more articulate and have less clipping with the limbs. It also helped the character feel more organic.
Elbow Weights Torso weights. During this process I ran into an issue where the joints did not align with the mesh so i used the move skinned weights to correct them.