Posts

Soft Bodies - Impressions in soft bodies

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Personal Work - Half-Life Scientist Model

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Completed Demoreel - Jetpack Jones

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Premise - Story Breakdown

Toolkit 2 - Submission - Hyperlinks

Jetpack Jones Head Modelling Body Modelling 1 Body Modelling 02 Body Modelling 03 Body Modelling 04 Uv Layout Skinning 01 Jetpack Jones Rigging 01 Colours and Restrictions Upper Body Weights  Corrective Weights IK Rigging  Facial Rig and Rivets Texture Painting Test Renders Turnaround Completed Demoreel Animation Drama Poses Action Poses Weightlifting - Graph Editor Settling Poses Weightlifting Final Animation Lip Sync - Emotions Lip Syncing - Lip Movements Lip Sync -  Facial Movements Lip Sync - Head Blocking Pose to Pose Pose blocking Pose to Pose - Ghost script Pose to Pose Animation  Lighting and Rendering Displacement AOVs Motion Blur Ambient Occlusion Depth of Field Stand ins Photometric Lights Caustics Mesh Light Physical Sky Fog and Atmosphere Mudbox Post 1 Post 2 Post 3 Post 4 Post 5 Custom Model Character Design Influence map Week 1 Week 1 - Mouse Concept Art Week 2 ...

03/02/2020 - Life Drawing

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Moom - Ghost Poses

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When creating different poses with gaps between them in the frames and changing from FK to IK the ghost became useful to easily pose Mooms inbetweens.